
Raúl Falcón
AI Product Designer · RISD-trained · Health, Learning & Intelligence
RISD-trained product designer building AI-first tools for health, learning, and human-centered intelligence. I carry products end to end — research, interaction design, high-fidelity UI, prototyping, and manufacturable hardware — across mobile, spatial, and physical products, and I care as much about whether people come back as about how it looks.
Education
BFA, Industrial Design
Rhode Island School of Design (RISD)
Brown University, cross-registration
Expected May 2026
YouTube subscribers
Video views
Educational videos
GPA at RISD
Experience
Industrial Designer
RISD Rover Team (NASA HERC)
Sep 2025 – Dec 2025 · Providence, RI
- Co-designed and fabricated a steering assembly; pivoted from a handlebar prototype to a final crank-steering system to optimize mechanical advantage.
- Managed the end-to-end manufacturing pipeline: SolidWorks/Fusion 360 CAD optimization, iterative 3D-printed mockups, and final carbon-fiber layups.
- Technical editor for NASA Design and Operational Readiness Reviews — revisions contributed directly to a 2nd Place Global finish and the Phoenix Award.
- Iterated steering 7 times to resolve suspension/ergonomic conflicts, achieving a 50° steering angle and a 9-foot turning radius.
Product Designer
CurioXR (Meta Quest)
Jun 2023 – Aug 2023 · Remote
- Built a standardized UI component library and tab hierarchy across Chemistry, Anatomy, and Physics modules to lower cognitive load and make the platform predictable.
- Optimized spatial ergonomics — reduced button scale by 20% and increased padding — mitigating interface fatigue and maximizing the "active learning canvas."
- Designed and prototyped VR-native interaction patterns, including an animated inside-wrist menu with synchronized audiovisual feedback for low-friction actions.
- Used Blender to model, pose, and render high-fidelity educational assets, ensuring visual consistency between 2D UI and interactive 3D models.
Content Creator & Creative Producer
Enchiridion
Aug 2020 – Apr 2026 · San Juan, PR
- Grew a science and paleontology channel to 128,000+ subscribers and 38M+ views, earning the YouTube 100,000 Subscriber Creator Award.
- Wrote, directed, and edited videos; built an analytics-driven pipeline that boosted retention and viewer engagement.
- Synthesized paleontological research into high-fidelity motion graphics and A/B tested thumbnails to optimize CTR across 139+ high-production educational videos.
3D Artist
Brown–RISD Game Developers
Feb 2025 – Dec 2025 · Providence, RI
- Built key game environments and textured retro-horror hero props, setting the visual tone with a comprehensive concept board.
- Integrated art in Godot 4.4, organized assets for an 18-person team, and ran a playtest that fixed 30+ issues.
- Used visual affordances to guide intuitive player navigation and streamline core puzzle interactions.
Skills
Industrial & Product Design
CAD & 3D Rendering
2D Design & Visualization
AI & Generative Ideation
Fabrication & Manufacturing
Strategy & Collaboration
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