2D/3D Artist
Hungry Haus, Brown–RISD Game Developers
Feb 2025 – May 2025 · Providence, RI
- Modeled, UV-mapped, and textured key environments and retro-horror hero props in Blender for a first-person horror puzzle game shipped on itch.io by an 18-person team.
- Integrated art in Godot 4.4 and organized team assets; built the concept board that set the visual tone.
- Ran playtests that surfaced 30+ issues the team resolved.
