rfalconvargas · Archive
Video Game Design
Games and interactive work — a shipped horror puzzle game and an AR learning card game.
Section
Video Game Design
Works
2 projects
Horror puzzle game2025
Hungry Haus
Hungry Haus is a first-person horror puzzle game made by an 18-person Brown–RISD Game Developers team, on which I was a 2D/3D artist. It is set inside a decaying Victorian mansion, rendered with a bruised cyan-and-blood-red palette and a glitchy CRT title screen. Players move room to room solving pipe-routing and environmental puzzles while the house’s appetite closes in — spanning concept moodboards, hand-drawn level sketches, Blender room modeling, UV mapping, and a full recorded playthrough.
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AR card game · Education2023
Koliar — AR Dinosaur Card Game
Koliar is an augmented-reality dinosaur card game that lets children scan physical collectible cards to summon and explore life-like 3D dinosaurs through their phone. Developed with Jungsoo Lee around a children’s-education thesis, it pairs a tangible card system and retail packaging with an AR app, turning paleontology facts into a hands-on learning experience.
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